Collective Mod for Minecraft 1.20.4, 1.20.1, 1.19.4 and 1.19.2

Collective Mod for Minecraft 1.20.4, 1.20.1, 1.19.4 and 1.19.2, allows more than a hundred mods developed by the same creator to be run, since it really is a “library mod”. That is, if this add-on is not installed in the “mods” folder, some of them will not be able to work.

This add-on has a common code for all Serilum mods, and in fact, all its data and functions have been centralised in one place. In addition, its creator has been responsible for maintaining constant updates for all its versions, including Fabric and Forge.

By having access to the Minecraft library code environment, players will have the ability to create and modify current and future features of the game. Its main function is undoubtedly to save time, which is necessary for many mod developers.

Features include variables for greater compatibility with other projects, functions for converting mod data or even sequences for modifying events or entities. In addition, it offers excellent centralised backward compatibility for major version changes.

More information:

In addition, Collective also allows for a certain amount of configuration, which can be enjoyed by both the players themselves and the mod developers.

  • transferItemsBetweenReplacedEntities (default = true). Transfers the elements and armour of entities replaced by any of the edited mods that depend on Collective.
  • loopsAmountUsedToGetAllEntityDrops (default = 100). Allows for modified item drops and rewards following kills of modified enemies.
  • findABlockcheckAroundEntitiesDelayMs (default = 30000). Modifies the delay time of the surrounding blocks, the maximum number being 3600000.

Installation of Collective:

Download Links



Creator of Collective